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Index-
Abstract Window Toolkit, see AWT
- AWT, 9.1, 9.12
- abstract parameter, 13.9, 13.10
- abstraction, 13.9, 13.10
- algorithm, 11.13, 11.14
- aliasing, 9.8, 9.12, 13.4, 14.4
- ambiguity, 1.4, 13.4
- argument, 3.3, 3.8, 3.12
- arithmetic
- array, 12, 12.11
- assignment, 2.3, 2.10, 7.1
- base case, 4.10
- bisection
- bisection search, 13.8, 13.8
- body
- boolean, 6.5, 6.7, 6.11
- bounding box, A.2, A.6
- braces, squiggly, 1.5
- bug, 1.3
- Card, 13.2
- Cartesian coordinate, A.3
- Church, Alonzo, 6.8
- char, 8.1
- charAt, 8.1
- class, 3.6, 3.12, 11.14
-
Card, 13.2
- Date, 11.6
- Frame, A.1
- Graphics, A.1
- Math, 3.3
- name, 1.5
- Point, 9.2
- parent, 15.7
- Rectangle, 9.5
- String, 8.1, 8.9, 8.10
- Time, 3.10, 11.2
- class definition, 1.5, 11.1
- class hierarchy, 15.7
- class method, 15.2, 15.9
- class variables, 14.7, 14.8
- collection, 12.3
- comment, 1.5, 1.6
- comparable, 13.5
- compareCard, 13.5
- compareTo, 8.10
- comparison
- compile, 1.1, 1.6
- compiler, D.1
- complete ordering, 13.5
- composition, 2.9, 2.10, 3.4, 6.3, 13.1, 13.6, 13.6
- concatenate, 2.8, 2.10
- conditional, 4.2, 4.10
- conditional operator, 13.5
- constructor, 11.3, 11.14, 13.2, 14.1, 14.4
- coordinate, A.3, A.6
- correctness, 13.8
- counter, 8.7, 8.11, 12.8
- current object, 15.2, 15.5, 15.9
- Date, 11.6
- Doyle, Arthur Conan, 1.3.4
- dead code, 6.1, 6.11
- dealing, 14.5
- debugging, 1.3, 1.6, D
- debugging by bisection, D.1
- deck, 13.6, 13.9, 14
- declaration, 2.2, 9.2
- decrement, 8.7, 8.11, 11.8
- definition
- deterministic, 12.6, 12.11
- diagram
- division
-
floating-point, 7.3
- integer, 2.6
- documentation, 8.1, 8.5
- dot notation, 9.3
- double(floating-point), 3.1
- double-quote, 8.1
- drawOval, A.2
- Exception, D.2
- efficiency, 14.6
- element, 12.1, 12.11
- encapsulation, 7.5, 7.6, 7.6, 7.9, 8.12, 9.7
- encode, 13.2, 13.10
- encrypt, 13.2
- equals, 8.10, 15.4
- equivalence, 13.10
- equivalent, 13.4
- error, 1.6
- error messages, D.1
- exception, 1.3.2, 1.6, 8.11, D
-
ArrayOutOfBounds, 12.1
- NullPointer, 9.9, 13.6
- StackOverflow, 13.8
- StringIndexOutOfBounds, 8.4
- explicit, 15.9
- expression, 2.6, 2.9, 2.10, 3.3, 3.4, 12.1
-
big and hairy, D.3
- boolean, 6.5
- Frame, A.1
- factorial, 6.8
- fibonacci, 6.10
- file input, B.3
- fill-in method, 11.10
- findBisect, 13.8
- findCard, 13.8
- floating-point, 3.1, 3.12
- flow of execution, D.2
- for, 12.4
- formal language, 1.4, 1.6
- function, 11.8
- functional programming, 15.1
- Graphics, A.1
- Greenfield, Larry, 1.3.4
- garbage collection, 9.10, 9.12
- generalization, 7.5, 7.6, 7.8, 7.9, 8.12, 9.7, 11.12
- graphics coordinate, A.3
- Holmes, Sherlock, 1.3.4
- hanging, D.2
- hello world, 1.5
- helper method, 14.3, 14.8
- high-level language, 1.1, 1.6
- histogram, 12.7, 12.9
- identical, 13.4
- identity, 13.10
- immutable, 8.9
- implicit, 15.9
- import, 9.1
- import statement, B.3
- increment, 8.7, 8.11, 11.8
- incremental development, 6.2, 11.11
- index, 8.3, 8.11, 12.1, 12.11, 13.6
- indexOf, 8.6
- infinite loop, 7.2, 7.9, D.2
- infinite recursion, 13.8, D.2
- inheritance, 15.6
- initialization, 3.1, 3.12, 6.5
- input
- instance, 9.12, 11.14
- instance variable, 9.3, 9.12, 11.2, 14.1, 15.5
- integer division, 2.6
- interface, 16.2
- interpret, 1.1, 1.6
- iteration, 7.2, 7.9
- keyboard, B.2
- keyword, 2.5, 2.10
- Linux, 1.3.4
- language
- leap of faith, 6.9, 14.6
- length
- library, 1.5
- linear search, 13.8
- literalness, 1.4
- local variable, 7.7, 7.9
- logarithm, 7.3
- logic error, 1.3.3, D
- logical operator, 6.6
- loop, 7.2, 7.9, 12.1
- loop variable, 7.4, 7.7, 8.3, 12.1
- looping and counting, 12.8
- low-level language, 1.1, 1.6
| - Math class, 3.3
- Mickey Mouse, A.5
- main, 3.5
- map to, 13.2
- mental model, D.3
- mergesort, 14.6
- method, 1.5, 3.6, 3.12, 7.6
-
boolean, 6.7
- class, 15.2, 15.5
- constructor, 11.3
- definition, 3.5
- equals, 15.4
- fill-in, 11.10
- Graphics, A.2
- helper, 14.3, 14.8
- main, 3.5
- modifier, 11.9
- multiple parameter, 3.10
- object, 8.1, 15.2, 15.5
- pure function, 11.8
- string, 8.1
- toString, 15.3
- value, 3.11, 6.1
- void, 6.1
- model
- modifier, 11.9, 11.14
- modulus, 4.1, 4.10
- multiple assignment, 7.1
- mutable, 9.7
- natural language, 1.4, 1.6, 13.4
- nested structure, 4.5, 6.6, 13.1
- new, 9.2, 11.5, 14.1
- newline, 2.1, 4.8
- nondeterministic, 12.6
- null, 9.9, 12, 13.6
- Object, 15.7
- object, 8.11, 9, 11.7
- object method, 8.1, 15.2, 15.9
- object type, 9.11, 11.1
- object-oriented design, 15.8
- object-oriented programming, 15.1
- operand, 2.6, 2.10
- operator, 2.6, 2.10
-
comparison, 4.2
- conditional, 6.11, 13.5
- decrement, 8.8, 11.8
- increment, 8.8, 11.8
- logical, 6.6, 6.11
- modulus, 4.1
- object, 11.7
- relational, 4.2, 6.5
- string, 2.8
- order of evaluation, D.3
- order of operations, 2.7
- ordering, 13.5
- overloading, 6.4, 6.11, 11.4, 14.4, 15.5
- Point, 9.2
- package, 9.1, 9.12
- parameter, 3.8, 3.12, 9.4
- parent class, 15.7
- parse, 1.4, 1.6
- partial ordering, 13.5
- pixel, A.3, A.6
- poetry, 1.4
- portable, 1.1
- precedence, 2.7, D.3
- primitive type, 9.11
- print, 1.5, 2.1, 11.6
- print statement, D.2, D.3
- printDeck, 13.7, 14.1
- problem-solving, 1.6
- procedural programming, 15.1
- program development, 6.2, 7.6, 7.9, 12.8, 14.2
- programming
- programming language, 1.1, 15.1
- programming style, 15.1
- prose, 1.4
- prototype, 13.9
- prototyping, 11.11
- pseudocode, 14.2, 14.8
- pseudorandom, 12.11
- public, 1.5
- pure function, 11.8, 11.10, 11.14
- quote, 8.1
- Rectangle, 9.5
- random number, 12.6, 14.2
- range, 12.9
- rank, 13.2
- recursion, 4.8, 4.10, 6.8, 13.8, 14.6
- recursive, 4.8
- redundancy, 1.4
- reference, 9.2, 9.8, 9.12, 13.3, 14.2, 14.4
- relational operator, 4.2, 6.5
- return, 4.6, 6.1, 9.6
- return statement, D.3
- return type, 6.11
- return value, 6.1, 6.11
- rounding, 3.2
- run-time error, 1.3.2, 8.4, 8.11, 9.9, 12.1, 13.6, D
- String, 2.1, 8.9, 8.10, 9
- String method, 8.1
- System object, B.1
- safe language, 1.3.2
- sameCard, 13.4
- scaffolding, 6.2, 6.11
- searching, 13.8
- selection sort, 14.3
- semantics, 1.3.3, 1.6, 6.6
- setColor, A.2
- shuffling, 14.2, 14.5
- sorting, 14.3, 14.6
- squiggly braces, 1.5
- stack, 4.9, 6.8
- stack diagram, 3.9
- startup class, 11.14
- state, 9.2, 9.12
- state diagram, 9.2, 9.12, 12, 13.3, 13.6, 14.1
- statement, 1.2, 1.6
-
assignment, 2.3, 7.1
- comment, 1.5
- conditional, 4.2
- declaration, 2.2, 9.2
- for, 12.4
- import, 9.1, B.3
- initialization, 6.5
- new, 9.2, 11.5, 14.1
- print, 1.5, 2.1, 11.6, D.2, D.3
- return, 4.6, 6.1, 9.6, 13.8, D.3
- try, B.4
- while, 7.2
- static, 1.5, 6.1, 11.3, 15.2, 15.5
- string operator, 2.8
- subdeck, 13.9, 14.4
- suit, 13.2
- swapCards, 14.2
- syntax, 1.3.1, 1.6, D.1
- syntax error, 1.3.1, D
- Time, 11.2
- Torvalds, Linux, 1.3.4
- Turing, Alan, 6.8, 8.9
- table, 7.3
- temporary variable, 6.1, D.3
- testing, 13.8, 14.6
- this, 11.3, 15.2, 15.5, 15.9
- toLowerCase, 8.9
- toString, 15.3
- toUpperCase, 8.9
- traverse, 8.3, 8.11, 13.8
- try statement, B.4
- type, 2.10
-
array, 12
- char, 8.1
- conversion, 4.7
- double, 3.1
- int, 2.6
- object, 9.11, 11.1
- primitive, 9.11
- String, 2.1, 9
- user-defined, 11.1
- typecast, 4.10
- typecasting, 3.2, 4.7
- user-defined type, 11.1
- value, 2.2, 2.10
- value method, 3.11, 6.1
- variable, 2.2, 2.10
-
instance, 9.3, 11.2, 14.1, 15.5
- local, 7.7, 7.9
- loop, 7.4, 7.7, 8.3, 12.1
- temporary, 6.1, D.3
- void, 6.1, 6.11, 11.7
- while statement, 7.2
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